Boing Boing: I assembled a Clockwork GameShell. It's very cool
- Hal

- Sep 5, 2019
- 1 min read
Written by MARK FRAUENFELDER
Original article is: https://boingboing.net/2019/06/04/i-assembled-a-clockwork-gamesh.html

Rob recently wrote about the Clockwork GameShell (an open source, Arduino-friendly, Linux-based handheld game console that runs all sorts of new and old video games). I got one this weekend and put it together. It took about an hour to assemble. Everything was modular and snap-together. No screws. It's very well designed. As I was putting it together I gained a lot of respect for the designer . The only tools I needcd were some flush cut clippers (to remove the plastic parts from the sprues) and some nitrile gloves (to prevent smearing the display and the clear plastic parts).
Here's the box:

And the contents:

Controller buttons and tightening pins on sprues:

Flush cutters came in handy for neatly removing plastic parts from the sprues:

Here are the sub-components inside their clear modular cases:

Fully assembled:

And a quick tour of the menu:
I'll write more about it after I use it for a while.
*via boingboing.net



The Clockwork GameShell is impressive! Assembling 99 nights in the forest seems fun, and I can't wait to see which games you play!
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Super cool you assembled that GameShell! It sounds like a really satisfying project, especially gaining respect for the designer. What kind of games are you excited to play on it? I'm always looking for unique experiences, like Sand Crush , where falling blocks turn into cascading grains. So clever!